Class
XMLStyleSheet
Description
This is used for XML documents that represent XSLT stylesheets that will be applied to another XML document using the Transform method of the XMLDocument class.
Properties
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Methods
Name |
Parameters |
Returns |
Shared |
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NewChild As XMLNode |
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Index As Integer |
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Deep As Boolean |
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NodeToCompare As XMLNode |
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XML As String |
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XML As String |
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Name As String |
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Data As String |
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Data As String |
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TagName As String |
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Data As String |
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Name As String |
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Name As String |
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f As FolderItem |
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XML As String |
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name As String |
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attributeNode As XMLAttribute |
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OldChild As XMLNode |
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fItem As FolderItem |
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AttributeNode As XMLAttribute, [ns As Boolean] |
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xsl As String |
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Property descriptions
XMLStyleSheet.AttributeCount
AttributeCount As Integer
The number of attributes this element contains.
This property is read-only.
XMLStyleSheet.ChildCount
ChildCount As Integer
The number of child nodes contained by this node.
This property is read-only.
The example code below uses this XML. Assign it to a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>This example displays the number of teams in the above XML:
Var xml As New XmlDocument(kXml) MessageBox("Teams in League: " + xml.DocumentElement.ChildCount.ToString)
XMLStyleSheet.DocumentElement
DocumentElement As XMLElement
Refers to the top-level (root) element of the document.
You will always start processing the XML document starting with the DocumentElement node.
The example code below uses this XML. Assign it to a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>This example displays the number of teams in the above XML:
Var xml As New XmlDocument(kXml) MessageBox("Teams in League: " + xml.DocumentElement.ChildCount.ToString)
XMLStyleSheet.FirstChild
FirstChild As XMLNode
The first child of this node.
This property is read-only.
The example code below uses this XML. Assign it to a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>This example displays the first Team in the League XML:
Var xml As New XmlDocument(kXML) MessageBox("First Team in League: " + xml.DocumentElement.FirstChild.GetAttribute("name"))
XMLStyleSheet.LastChild
LastChild As XMLNode
The first child of this node.
This property is read-only.
The example code below uses this XML. Assign it to a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>This example displays the last team in the League XML:
Var xml As New XmlDocument(kXML) MessageBox("Last Team in League: " + xml.DocumentElement.LastChild.GetAttribute("name"))
XMLStyleSheet.LastError
LastError As Integer
Contains an error code after an XMLException occurs.
This property is read-only.
XMLNodeList.Item will specify an error code if the item could not be created, and XMLNodeList.ToString could as well.
Error Code
Description
0
No error occurred.
1
Index size error
2
DOM String size error
3
Hierarchy request error
4
Wrong document
5
Invalid character
6
No data allowed
7
No modification allowed
8
Not found
9
Not supported
10
In use attribute
11
Invalid state
12
Syntax error
13
Invalid modification
14
Namespace error
15
Invalid access
16
Invalid node type
17
Query parse error
18
Query execution error
19
Not OK
XMLStyleSheet.LocalName
LocalName As String
The name of the node without the prefix.
This property is read-only.
The example code below uses this XML. Assign it to a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>This example displays the name of the root node in the XML:
Var xml As New XmlDocument(kXML) MessageBox("LocalName of root node: " + xml.DocumentElement.LocalName) ' League
XMLStyleSheet.Name
Name As String
The name of this node.
The example code below uses this XML. Assign it to a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>This example displays the name of the root node in the XML:
Var xml As New XmlDocument(kXML) MessageBox("Name of root node: " + xml.DocumentElement.Name) ' LeagueThis code changes the name of the root node from "League" to "AmericanLeague":
Var xml As New XmlDocument(kXML) xml.DocumentElement.Name = "AmericanLeague" MessageBox("Name of root node: " + xml.DocumentElement.Name) ' AmericanLeague
XMLStyleSheet.NamespaceURI
NamespaceURI As String
The namespaceURI of this node.
This property is read-only.
XMLStyleSheet.NextSibling
NextSibling As XMLNode
The next node.
This property is read-only.
The example code below uses this XML. Assign it to a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>This example shows how to walk over the team nodes in the above XML and displays each team name:
Var xml As New XmlDocument(kXML) Var n As XmlNode = xml.DocumentElement.FirstChild While n <> Nil MessageBox(n.Name + ": " + n.GetAttribute("name")) n = n.NextSibling Wend
XMLStyleSheet.OwnerDocument
OwnerDocument As XMLDocument
The XMLDocument that contains this node.
Use this property to get a reference to the XMLDocument that you can then use with the various "Create" methods to add new items to the XML. This is useful when you have access to an XMLNode, but no longer have a reference to the XMLDocument that contains it.
This property is read-only.
XMLStyleSheet.Parent
Parent As XMLNode
The parent of this node.
This property is read-only.
The example code below uses this XML. Assign it to a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>This example displays the parent of the last team in the above XML:
Var xml As New XmlDocument(kXML) Var n As XmlNode = xml.DocumentElement.LastChild If n <> Nil Then MessageBox("Name of " + n.Name + " node: " + n.Parent.Name) End If
XMLStyleSheet.Prefix
Prefix As String
The namespace prefix of this node.
This property is read-only.
XMLStyleSheet.PreserveWhitespace
PreserveWhitespace As Boolean
When False, white space characters (spaces, carriage returns, tabs, etc.) are removed from within XML elements when the XML file is loaded. The default is False.
When True, white space characters are retained. You can only change PreserveWhitespace to True before calling LoadXml. It has no affect when set after the XML file has been loaded.
As an example, the following XML section has a space within the
<trans>
node:<trans loc="fr"> </trans>When PreserveWhitespace is False, the XML gets loaded as:
<trans loc="fr"></trans>When PreserveWhitespace is True, the space in the XML node is retained:
<trans loc="fr"> </trans>Note that this can cause you to have to look at additional nodes that might otherwise have been blank.
XMLStyleSheet.PreviousSibling
PreviousSibling As XMLNode
The preceding node.
This property is read-only.
The example code below uses this XML. Assign it to a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>This example shows how to walk in reverse over the team nodes in the above XML and displays each team name:
Var xml As New XmlDocument(kXML) Var n As XmlNode = xml.DocumentElement.LastChild While n <> Nil MessageBox(n.Name + ": " + n.GetAttribute("name")) n = n.PreviousSibling Wend
XMLStyleSheet.ToString
ToString As String
A string representation of this node.
This property is read-only.
The example code below uses this XML. Assign it to a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>Display the XML for the first team node:
Var xml As New XmlDocument(kXML) Var n As XmlNode = xml.DocumentElement.FirstChild If n <> Nil Then MessageBox("XML: " + n.ToString) End If
XMLStyleSheet.Type
Type As Integer
Integer constant denoting the type, such as Element, Attribute, TextNode, and so forth.
Use the Class Constants of the XMLNodeType module to compare values.
This property is read-only.
XMLStyleSheet.Value
Value As String
Used in some nodes to set or get the value, such as XMLTextNode and XMLAttribute.
Note
Not supported by all XMLNode subclasses.
Method descriptions
XMLStyleSheet.AppendChild
AppendChild(NewChild As XMLNode) As XMLNode
Adds a child after the last child.
Typically you will want to use the first syntax that returns an instance of the newly created child so that you can then attach information to the child.
The following XML:
<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>Can be created using this code, which displays the XML to a TextArea and prompts you to save it to a file:
Var xml As New XmlDocument Var root As XmlNode root = xml.AppendChild(xml.CreateElement("League")) Var teamNode As XmlNode Var playerNode As XmlNode ' Create 1st team and its players teamNode = root.AppendChild(xml.CreateElement("Team")) teamNode.SetAttribute("name", "Seagulls") playerNode = teamNode.AppendChild(xml.CreateElement("Player")) playerNode.SetAttribute("name", "Bob") playerNode.SetAttribute("position", "1B") playerNode = teamNode.AppendChild(xml.CreateElement("Player")) playerNode.SetAttribute("name", "Tom") playerNode.SetAttribute("position", "2B") ' Create 2nd team and its players teamNode = root.AppendChild(xml.CreateElement("Team")) teamNode.SetAttribute("name", "Pigeons") playerNode = teamNode.AppendChild(xml.CreateElement("Player")) playerNode.SetAttribute("name", "Bill") playerNode.SetAttribute("position", "1B") playerNode = teamNode.AppendChild(xml.CreateElement("Player")) playerNode.SetAttribute("name", "Tim") playerNode.SetAttribute("position", "2B") ' Create 3rd team and its players teamNode = root.AppendChild(xml.CreateElement("Team")) teamNode.SetAttribute("name", "Crows") playerNode = teamNode.AppendChild(xml.CreateElement("Player")) playerNode.SetAttribute("name", "Ben") playerNode.SetAttribute("position", "1B") playerNode = teamNode.AppendChild(xml.CreateElement("Player")) playerNode.SetAttribute("name", "Ty") playerNode.SetAttribute("position", "2B") TextArea1.Text = xml.ToString DisplayXML(xml)
XMLStyleSheet.Child
Child(Index As Integer) As XMLNode
Returns the child XMLNode at the position denoted by Index. Index is zero-based.
This example loads the following XML, contained in a constant called
kTestXml
, into a new XMLDocument and then displays the team names:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>' Load XML Var xml As New XmlDocument Try xml.LoadXml(kTestXml) Catch e As XmlException MessageBox("XML error: " + e.Message) Return End Try For team As Integer = 0 To xml.DocumentElement.ChildCount-1 MessageBox("Team: " + xml.DocumentElement.Child(team).GetAttribute("name")) Next
XMLStyleSheet.Clone
Clone(Deep As Boolean) As XMLNode
Duplicates the current node. The Deep parameter indicates whether to also duplicate all the child nodes. It returns an XMLNode.
The example code below uses this XML. Assign it to a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>Duplicate the first team node, change the team name and add it to the XML:
Var xml As New XmlDocument(kXML) Var n As XmlNode = xml.DocumentElement.FirstChild If n <> Nil Then ' Duplicate the first team Var dup As XmlNode = n.Clone(True) ' Change its name to "Eagles" dup.SetAttribute("name", "Eagles") ' Add it to the XmlDocument n.Parent.AppendChild(dup) TextArea1.Text = xml.ToString End If
XMLStyleSheet.Compare
Compare(NodeToCompare As XMLNode) As Integer
Compares two nodes, which must both have the same parent. Returns an Integer that works like String.
The two nodes are compared using their string contents.
If XMLNode < NodeToCompare it returns -1
If XMLNode = NodeToCompare it returns 0
If XMLNode > NodeToCompare it returns 1
If you need to compare nodes with different parents, use the String function on the XMLNode value.
XMLStyleSheet.Constructor
Constructor
Note
Constructors are special methods called when you create an object with the New keyword and pass in the parameters above.
Creates an empty XMLDocument instance.
XMLStyleSheet.Constructor
Constructor(XML As String)
Parses the passed XML string into the document.
XMLStyleSheet.Constructor
Constructor(XML As String)
Parses the passed XML string into the document.
This example loads the following XML, contained in a constant called kXml, into a new XMLDocument:
<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>' Load XML Var xml As New XmlDocument Try xml.LoadXml(kXml) Catch e As XmlException MessageBox("XML error: " + e.Message) End Try
XMLStyleSheet.CreateAttribute
CreateAttribute(Name As String) As XMLAttribute
Creates an attribute node as an XMLAttribute with a namespace declaration.
After you create an attribute, you have to add it to the XMLDocument using SetAttributeNode.
The following XML is stored in a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>To add an attribute to the first team node (Seagulls):
Var xml As New XmlDocument(kXml) ' Create an attribute node and assign it a value Var xa As XmlAttribute xa = xml.CreateAttribute("TestAttribute") xa.Value = "Test" ' Add the attribute to the XML document xml.DocumentElement.FirstChild.SetAttributeNode(xa) TextArea1.Text = xml.ToString
XMLStyleSheet.CreateCDATASection
CreateCDATASection(Data As String) As XMLCDATASection
Creates a CDATA section with the passed Data and returns it as an XMLCDATASection.
The following XML is stored in a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>To add a CDATA section to the first team in the XML:
Var xml As New XmlDocument(kXml) ' Create a CDATA section node and assign it a value Var data As String = "<h1>Hello!</h1>" Var xcdata As XmlCDATASection xcdata = xml.CreateCDATASection(data) ' Add the CDATA section to the XML document xml.DocumentElement.FirstChild.AppendChild(xcdata) TextArea1.Text = xml.ToString
XMLStyleSheet.CreateComment
CreateComment(Data As String) As XMLComment
Creates an XMLComment with the passed Data and returns it as an XMLComment.
The following XML is stored in a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>To add a comment to the first team node:
Var xml As New XmlDocument(kXml) ' Create a Comment and assign it a value Var xc As XmlComment xc = xml.CreateComment("TestComment") xc.Value = "This node contains team information." ' Add the Comment to the XML document xml.DocumentElement.FirstChild.AppendChild(xc) TextArea1.Text = xml.ToString
XMLStyleSheet.CreateElement
CreateElement(TagName As String) As XMLElement
Creates an element with a namespace declaration as an XMLElement. Returns an XMLElement.
The following XML is stored in a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>To add a new team to the XML:
Var xml As New XmlDocument(kXml) ' Add a new Team to the XML Var xe As XmlElement xe = xml.CreateElement("Team") xe.SetAttribute("name", "Eagles") ' Add the Comment to the XML document xml.DocumentElement.AppendChild(xe) TextArea1.Text = xml.ToString
XMLStyleSheet.CreateProcessingInstruction
CreateProcessingInstruction(Target As String, Data As String) As XMLProcessingInstruction
Creates an XMLProcessingInstruction with the passed target keyword and data.
A processing instruction is a node type intended to carry instructions to the application.
The following XML is stored in a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>To add a processing instruction:
Var xml As New XmlDocument(kXml) ' Add a new Processing Instruction to the XML Var xpi As XmlProcessingInstruction xpi = xml.CreateProcessingInstruction("Target", "Data") ' Add the Processing Instruction to the XML document xml.AppendChild(xpi) TextArea1.Text = xml.ToString
XMLStyleSheet.CreateTextNode
CreateTextNode(Data As String) As XMLTextNode
Creates a text node with Data and returns it as an XMLTextNode.
The following XML is stored in a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>To add a text node to the first team node:
Var xml As New XmlDocument(kXml) ' Create a Text node and assign it a value Var xt As XmlTextNode xt = xml.CreateTextNode("Maine") ' Add the Text node to the XML document xml.DocumentElement.FirstChild.AppendChild(xt) TextArea1.Text = xml.ToString
XMLStyleSheet.GetAttribute
GetAttribute(Name As String) As String
Gets the value of the attribute specified by URI and Name.
Returns "" (empty string) if the attribute does not exist.
The following XML is stored in a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>This example shows how to walk over the team nodes in the above XML and displays each team name:
Var xml As New XmlDocument(kXML) Var n As XmlNode = xml.DocumentElement.FirstChild While n <> Nil MessageBox(n.Name + ": " + n.GetAttribute("name")) n = n.NextSibling Wend
XMLStyleSheet.GetAttributeNode
GetAttributeNode(Name As String) As XMLAttribute
Gets an XML attribute node of the attribute specified by Index position. Index is zero-based.
The following XML is stored in a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>This example shows how to walk over the team nodes in the above XML and displays each team name:
Var xml As New XmlDocument(kXML) Var n As XmlNode = xml.DocumentElement.FirstChild Var an As XmlAttribute While n <> Nil an = n.GetAttributeNode("name") MessageBox(n.Name + ": " + an.Value) n = n.NextSibling Wend
XMLStyleSheet.ImportNode
ImportNode(foreignNode As XMLNode, [deep As Boolean]) As XMLNode
Copies a node from another XMLDocument into the current document.
If the optional parameter deep is True, ImportNode will import all the child nodes of foreignNode. After you import a node, you must then place it somewhere within the XMLDocument.
The following XML is stored in a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>To copy the first team into a new XML document:
Var xml1 As New XmlDocument(kXml) Var xml2 As New XmlDocument Var root As XmlNode root = xml2.AppendChild(xml2.CreateElement("League")) Var importNode As XmlNode importNode = xml2.ImportNode(xml1.DocumentElement.FirstChild, True) root.AppendChild(importNode) TextArea1.Text = xml2.ToString
XMLStyleSheet.Insert
Insert(NewChild As XMLNode, RefChild As XMLNode) As XMLNode
Inserts NewChild before the position of RefChild. It optionally returns a reference to the inserted node as an XMLNode.
The children being added must be children of the node/document to which they are being inserted. The example demonstrates this.
The following XML is stored in a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>To add a new team before the first team in the XML:
Var xml As New XmlDocument(kXml) Var n1 As XmlNode = xml.DocumentElement.FirstChild ' Insert a new team before the first team currently ' in the XML Var newTeam As XmlNode newTeam = xml.DocumentElement.AppendChild(xml.CreateElement("Team")) newTeam.SetAttribute("name", "Eagles") xml.DocumentElement.Insert(newTeam, n1) TextArea1.Text = xml.ToString
XMLStyleSheet.LoadXML
LoadXML(f As FolderItem)
Parses an XML file into the XSL document.
XMLStyleSheet.LoadXML
LoadXML(XML As String)
Parses an XML file into the XSL document.
XMLStyleSheet.RemoveAttribute
RemoveAttribute(name As String)
Removes the name attribute.
XMLStyleSheet.RemoveAttributeNode
RemoveAttributeNode(attributeNode As XMLAttribute) As XMLAttribute
The following XML is stored in a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>Remove the name attribute from the first Team:
Var xml As New XmlDocument(kXML) Var n As XmlNode = xml.DocumentElement.FirstChild Var an As XmlAttribute an = n.GetAttributeNode("name") n.RemoveAttributeNode(an) TextArea1.Text = xml.ToString
XMLStyleSheet.RemoveChild
RemoveChild(OldChild As XMLNode)
Removes OldChild from the XML.
The following XML is stored in a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>Remove the "Seagulls" team from the XML:
Var xml As New XmlDocument(kXML) Var n As XmlNode = xml.DocumentElement.FirstChild Call xml.DocumentElement.RemoveChild(n) TextArea1.Text = xml.ToString
XMLStyleSheet.ReplaceChild
ReplaceChild(NewChild As XMLNode, OldChild As XMLNode) As XMLNode
Replaces oldChild with NewChild. ReplaceChild optionally returns a reference to the new child as an XMLNode.
The following XML is stored in a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>Replaces the "Seagulls" with a new team "Eagles":
Var xml As New XmlDocument(kXML) Var n As XmlNode = xml.DocumentElement.FirstChild Var teamNode As XmlNode Var playerNode As XmlNode ' Create a new team teamNode = xml.DocumentElement.AppendChild(xml.CreateElement("Team")) teamNode.SetAttribute("name", "Eagles") playerNode = teamNode.AppendChild(xml.CreateElement("Player")) playerNode.SetAttribute("name", "Fred") playerNode.SetAttribute("position", "1B") playerNode = teamNode.AppendChild(xml.CreateElement("Player")) playerNode.SetAttribute("name", "Phil") playerNode.SetAttribute("position", "2B") ' Replace the "Seagulls" with the "Eagles" xml.DocumentElement.ReplaceChild(teamNode, n) TextArea1.Text = xml.ToString
XMLStyleSheet.SaveXML
SaveXML(fItem As FolderItem)
Saves the XML to the passed FolderItem.
The following XML, stored in a constant called kXMLTest, is saved to a file selected by the user:
<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>Var saveFile As FolderItem saveFile = FolderItem.ShowSaveFileDialog("", "Test.xml") If saveFile <> Nil Then Var xml As New XmlDocument Try xml.LoadXml(kTestXml) xml.SaveXml(saveFile) Catch fileError As IOException MessageBox("Save error: " + FileError.Message) Catch XMLError As XmlException MessageBox("XML error: " + XMLError.Message) End Try End If
XMLStyleSheet.SetAttribute
SetAttribute(Name As String, Value As String)
This syntax sets an attribute and declares a namespace.
The following XML is stored in a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>Add a "city" attribute to the first team:
Var xml As New XmlDocument(kXML) Var n As XmlNode = xml.DocumentElement.FirstChild n.SetAttribute("city", "Boston") TextArea1.Text = xml.ToString
XMLStyleSheet.SetAttributeNode
SetAttributeNode(AttributeNode As XMLAttribute, [ns As Boolean]) As XMLAttribute
Sets an attribute node.
SetAttributeNode optionally returns a reference to a node as an XMLAttribute that had the same name and was replaced. The optional parameter ns determines whether to use and declare any namespace data found in the passed XMLAttribute.
The following XML is stored in a constant called
kXML
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Ben" position="1B" /> <Player name="Ty" position="2B" /> </Team> </League>Adds a "city" attribute to the first team:
Var xml As New XmlDocument(kXML) Var n As XmlNode = xml.DocumentElement.FirstChild Var a As XmlAttribute a = xml.CreateAttribute("city") a.Value = "Boston" n.SetAttributeNode(a) TextArea1.Text = xml.ToString
XMLStyleSheet.Transform
Transform(xsl As String) As String
Creates a new XML document that is the result of applying an XSLT stylesheet. Optionally register an event handler saxHandler to receive SAX style events on the output XML during the transformation.
Versions 1.0 of XSLT and XPath are supported. XSLT is described at: https://www.w3.org/TR/xslt/all/ and XPath at https://www.w3.org/TR/xpath/all/.
You can use XMLDocument.Transform to generate pretty-printed XML data using the following XSL.
<?xml version="1.0" encoding="UTF-8"?> <xsl:transform version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> <xsl:output method="xml" indent="yes" /> <xsl:template match="/"> <xsl:copy-of select="/" /> </xsl:template> </xsl:transform>Save it in a project as a constant named kPrettyPrintXSL. Then the following code generates pretty-printed XML data from an XMLDocument object.
Var prettyXML As String = xml.Transform(kPrettyPrintXSL)
XMLStyleSheet.XQL
XQL(Query As String, [Map() As String]) As XMLNodeList
Performs an XPath 1.0 query and returns an XMLNodeList of the resulting nodes.
If the query has namespace references in it, you must provide declarations for them in the form of a string array, such as:
Var map() As String = Array("ns1","http://foo","ns2","http://bar")Xql is also called XPath. Version 1.0 of XPath are supported.
For more information about XPath:
The example code below uses this XML. Assign it to a constant called
kTestXml
:<?xml version="1.0" encoding="UTF-8"?> <League> <Team name="Seagulls"> <Player name="Bob" position="1B" /> <Player name="Tom" position="2B" /> </Team> <Team name="Pigeons"> <Player name="Bill" position="1B" /> <Player name="Tim" position="2B" /> </Team> <Team name="Crows"> <Player name="Who" position="1B" /> <Player name="What" position="2B" /> <Player name="I Don't Know" position="3B" /> </Team> </League>To get all the player names, you can use "//Player" as the query:
' Load XML Var xml As New XmlDocument Try xml.LoadXml(kTestXml) Catch e As XmlException MessageBox("XML error: " + e.Message) End Try ' Display all the Player names Var nodes As XmlNodeList nodes = xml.XQL("//Player") ' Find all Player nodes in XML ' Loop through results and display each name attribute Var node As XmlNode For i As Integer = 0 To nodes.Length - 1 node = nodes.Item(i) MessageBox("Player: " + node.GetAttribute("name")) Next
Compatibility
Project Types |
Console, Desktop, Mobile, Web |
Operating Systems |
iOS, Linux, macOS, Windows |