Used to send and receive data using the UDPSocket class.
Address As String
The address of the remote machine that you are sending data to, or receiving data from.
d.Address = "192.168.1.10"
Data As String
The data you are sending or receiving.
d.Data = "Hello world"
Port As Integer
The port that the packet will be sent to when calling the Write method. If the Port property is set or left to zero, then the port that it is locally bound to is used.
When reading packets, the Port property specifies the port that the Datagram was sent from on the remote computer.
d.Port = 7080
A Datagram consists of two parts, the IP address of the remote machine which sent you the data, and the data itself. When you attempt to send data, you must specify information in the form of a Datagram. This information is usually the remote address of the machine you want to receive your packet, the port it should be sent to, and the data you wish to send the remote machine. Please see the UDPSocket for information on how to use the Datagram.
All project types on all supported operating systems.
Object parent class; SocketCore, UDPSocket classes